
Most units have several functions-for example, air bases can launch fully equipped nuclear bombers or fighters that scout enemy locations, and silos double as air-defense and offensive missile launchers.

You have until Defcon 3 to place all your units, which include radar, missile silos, air bases, and fleets, which in turn consist of carriers, battleships, and submarines. The action occurs as a clock counts down the minutes and hours from Defcon 5 (the start of the conflict) to Defcon 1 (all-out nuclear war). Occasional crashes and an awkward tutorial detract from the engaging yet creepy multiplayer gameplay. Though the unique style of the game, complete with ambient music and people occasionally sobbing or coughing in the background, creates an immersive atmosphere, the demo falls just short of a top rating. Borrowing freely from the movie WarGames, Defcon stages a semirealistic game of global thermonuclear war. This real-time strategy game from the creators of Uplink and Darwinia is completely derivative and original at the same time.
